Posts Tagged ds
Braaaark
People in the US who pre-ordered Scribblenauts at GameStop were the lucky recipients (if they were still in stock) of the incredibly cute and awesome Maxwell Rooster Hat, as seen here:
Funny hats are always a key ingredient to WIN, and if I’m honest, picking up the hat was just as exciting as collecting the game itself. Which I was pretty dang excited about. The great thing is, the chickenhat is good quality — and stretches enough to fit onto my giant noggin.
Browsing Twitter, I found I was not alone in my appreciation for the awesomeness of the roosterhat. Click for the large size (totally worth it):
I will add more pics as they turn up, and if anyone who happens to read this would like to be added, post a comment with a link to your pic.
Photo credits
Row 1:
1: @lauraehall (me!)
2: @gotee12
3: @vznet
4: @vixorien
5: @sampagan
Row 2:
1: @rondhi
2: @ravensvoice
3: @nbcrescendo
4: @monique_soto
5: @matthewrex
Row 3:
1: @levihaag
2: @jugglerofgeese
3: @jaimeorourke
4: One of the Scribblenauts developers
5: @duckyvonkarma
Row 4:
1: @briguyd
2: @czarneckid
3: @bigopinion
4: @gogoroflcopter
5: @rosakam
2 comments September 16, 2009
Just funnin’
Re: my last post — duh! of course I was going to buy Layton, the sequel to the bestest DS game ever.

Thanks to GameSetWatch for alerting me that Layton is Twittering. Find him at @TopHatProfessor.

In honor of purchasing the game last night, I have set my desktop wallpaper to one of the promotional images kindly provided by IGN. Grab one here if you’re similarly inclined.
The real dilemma now, of course, is when to buy Fat Princess for PS3 — before or after the Layton cartridge arrives?
Add comment August 26, 2009
The Gamer’s Dilemma
Have: copies of Henry Hatsworth (stalled by unlocking the hardest bonus level in the game and having to replay other levels to open normal path) and Elite Beat Agents, both at approx. 50% completion
Want: Professor Layton and the Diabolical Box
Dare I indulge in Layton and return later to my current plays? Or should I be true to the two cartridges I’ve got in rotation now?
Add comment August 25, 2009
Professor Layton and the Awesome Game
I just finished playing Professor Layton and the Mysterious Village (DS), and despite having taken fewer than 10 hours in total to complete, it’s firmly among the top of the list of my favorite games of all time.
Everything about it is frankly just great. The story, setting and tone are engaging – you play as the Professor and his assistant Luke, invited to a village to investigate the mystery surrounding a very strange inheritance. The game is set in a non-specific time period, and Layton might as well be Sherlock Holmes (he even has a funny tall hat) except that there are cars around.
The music sets a great mood, too – one of my favorite tunes can be heard here (YouTube link).
I even like the way the puzzles are integrated. The characters just dig puzzles and want you to help them solve a few stumpers, for the most part…but perhaps there’s more to this odd habit than meets the eye. At any rate, it’s a change from other puzzle games I love (like the Monkey Island series), where you find yourself “putting different fluids in balloons so you can put them in a mail tube so you can flood a communications room so you can etcetera.” [1]
The puzzles were frequently challenging, often trick questions, and two or three times involved geometry, the answers for which I caved and googled. (Length of a side of a triangle, my foot!) Plus the illustrations are hella cute! [2]
Anyway, I finished the game so quickly because I couldn’t get enough of it, and by the end I was wishing there was more. Luckily while searching YouTube for videos of the cutscenes I found that Layton is part one of a THREE part series (not two as I’d heard before).
I do wish they would make a full length anime film or series out of these characters, though. It could be the new and improved Detective Conan/Case Closed.
1 comment October 27, 2008
Dispatches
- Superstruct is entering its third week and there’s a lot to see and do, and some truly brilliant ideas – but so far players seem to be struggling to put ideas into motion. This week I’m focusing on creating missions and having people enact them in real life (for example, creating and displaying posters).
- I’m participating in both 24 Hour Comics Day (technically this took place last Saturday but I was out of town) and NaNoWriMo, both of which rely on generating a certain amount of content in a set time frame…not unlike a game mechanic, really. Is content over quality the writing equivalent of WoW level grinding?
- Just got Professor Layton and the Curious Village. I have been waiting it to arrive for WEEKS, painstakingly tracking the shipment, and am now more than ready to bust out the DS every night. I’ve been missing it ever since I finished Phantom Hourglass.
Add comment October 20, 2008
DS Spotting – England
While traveling I saw two Nintendo DS systems in the wild.
Stats:
- one pink, one white
- both wielded by young girls
- both used on public transport (train)
- I couldn’t see what game one was playing, but the other appeared to be set in a village – Harvest Moon, maybe?
The hunt continues.
Add comment September 25, 2008
DS Spotting
I’ve decided to collect sightings of Nintendo DS units in the wild. I always see them in airports, but every once in a while they turn up somewhere surprising.
Today’s entry is a record of the pink unit I saw in a restaurant on the Fourth of July, wielded by a burly man wearing a “Beretta” cap.
Add comment July 21, 2008




