Dispatches
October 20, 2008
- Superstruct is entering its third week and there’s a lot to see and do, and some truly brilliant ideas – but so far players seem to be struggling to put ideas into motion. This week I’m focusing on creating missions and having people enact them in real life (for example, creating and displaying posters).
- I’m participating in both 24 Hour Comics Day (technically this took place last Saturday but I was out of town) and NaNoWriMo, both of which rely on generating a certain amount of content in a set time frame…not unlike a game mechanic, really. Is content over quality the writing equivalent of WoW level grinding?
- Just got Professor Layton and the Curious Village. I have been waiting it to arrive for WEEKS, painstakingly tracking the shipment, and am now more than ready to bust out the DS every night. I’ve been missing it ever since I finished Phantom Hourglass.
Entry Filed under: ds, game psychology, the game of life. Tags: ds, me, nintendo ds, professor layton, Superstruct.

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